This is Gav from Final Fantasy XVI wrapped onto a Daz G9 figure. For full functionality you’ll need the Diffeomorphic addon. ### Features - **Scar Controls** Scars are controlled through the head material. Adjust using the **"Scar / No Scar"** and **"Healed / Fresh"** factors in the shader. - **Right Eye Fix** There’s an additional shape key to fully close his right eye (the default Daz morph doesn’t quite get there). To use it: 1. Trigger a right eye blink in Daz Runtime 2. Apply the shape key **"Eye Scar Close - Eye Blink Right"** - **Body Masking** The body…
↧








